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Showing posts with the label Console players

Far Cry 6: Console version is missing a popular Next gene

Ubisoft s latest ego shooter Far Cry 6 is already in the starting blocks. Fans are looking forward to what the game will have to offer, but the console version is missing a popular feature in contrast to the PC version: RayTracing. Console players have to do without raytracing For months, numerous Far Cry 6 trailers have increased the anticipation of the fans. These show impressive scenes around dictator Antón Castillo, the uprising and the extensive as well as witty arms arsenal, which will be available to you in the fight against the villain. While PC players can look forward to a Next-Gen game with RayTracing, but console players are empty here , as the developer announced in an interview: RayTracing is a pure PC feature. On the console, our goal was to use the advantages of new hardware features to optimize performance at 4K and reach 60 fps while at the same time ensure that new game functions like our dynamic weather system are supported on all platforms, says ubisoft . In...

Moving Diablo II to consoles and a new movie trailer

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Diablo 2 so far was playable only on computers. VICARIUS VISIONS , however, wanted the Console players to taste the remaster and according to the latest blog entry , it was not an easy way. Adaptation on the Console of the title, which initially was designed to handle the keyboard and mice on PC created a pair of problems, on the occasion you wanted to keep a classic experience. The most important for them was to have interplatform progression. When playing on the controller, moving the character is assigned to the bar. So this player, and does not play the game where our character pretends. In order for everything to work as you need, you had to disable tracking paths on consoles, and as a result, players can now go into places where the game will never be guided before. Diablo II contains a stamin system and creators wanted to move on the principle of leveling the bar, depending on how much we will turn it out, our character will move slower or maximum speed. Another differenc...