FIFA 22: Worth the old gene
Os Belenenses-- Sociedade Desportiva de Futebol, SAD, also known as B-- SAD, is a Portuguese football club from Lisbon based on 30 June 2018 as an independent entity. A rebel offshoot of Clube de Futebol Os Belenenses, they play in the Primeira Liga.
If you want to get the latest game\s-you-should-be-playing-on-your-xbox-in-october-2021/&sa=U&ved=2ahUKEwiZ2qPexqfzAhUOHTQIHWVkApwQFnoECAIQAg&usg=AOvVaw1APAziNa7gRw9aI3gaM7rN" title="FIFA">FIFA\_(video_game_series)&sa=U&ved=2ahUKEwiZ2qPexqfzAhUOHTQIHWVkApwQFnoECAYQAg&usg=AOvVaw0AUOz5B3Nw5-8zrBfMf2sF" title="offshoot of the FIFA">offshoot of the FIFA series this year, you have to be very careful. Because the EA kicker does not get the same features on all platforms! On PlayStation 4, Xbox One and PC you will be saved with a slimmed version of the football simulation. Compared to Next-Gen consoles and Google Stadia, some of the most exciting new content is missing. Which one exactly? We reveal that in this special!
The most famous difference between the Old-Gen and Next-Gen version of FIFA 22 (Buy Now 59.99 € / 53.99 €) is of course the hypermotion technology. The was already invested intensively by EA Sports in the run-up to the release and sold as a true Gamechanger. Why? Because they actually bring a few changes!
Table of contents
- 1hypermotion
- 2Tactical AI
- 3 presentation
- 4 clinches
Hypermotion
HyperMotion is a mix of advanced motion capture recordings and machine learning. That means simplified: The EA Sports team has taken the movements of real football teams, so 22 professionals as they race in real time across the place. The video footage was then fed to an algorithm that analyzes the whole. The biggest animated refresh is the series history. Over 4,000 additional motion sequences were installed in the game. They serve as a basis for a number of new features like ML Flow, Composed Ball Control or Kinetic Air Battles.
Hypermotion was the central element of the FIFA 22 advertising campaign. But the feature is missing on the old console generation and the PC. Source: EA SPORTS Behind the sonorous names are basically the same idea hiding: Players should move in FIFA 22 again much more fluid. If your kicker approaches the ball, its animations are now generated in real time. Messi, Ronaldo and Co. do so fit their crocking length or change their leadership to make balloans still seamless. So you can also pick the ball with technically demanding maneuvers accurately from the air and prepare follow-up promotions. Comic skate animations, while the player slides with his pillar over the ground before he shoots, at least on PS5 and Series X are a thing of the past. Although the versions for PC, PS4 and Xbox ONE have gotten a good charge of new animations. This can be recognized above all about the even more spectacular parades of your goalkeeper. Overall, the feeling seems still a bit outrage.
Also in other places, the NEXT gene version of FIFA 22 comes again a hint of realistic over: for standard situations, shooting, special movements, fit or even in head-balls. Thanks to authentic animations for the entire team, players in air duels behave more natural. Strong large-growing players have a clear physical advantage. They jump higher, gain more space with the poor and get more force behind the ball. Accordingly, flanks work better and lead to success more often than that on PC and Old gene is the case.
Tactical Ai
EA has also worked on the game intelligence of your computer-controlled teammates. The magic word is Tactical Ai here. The Ki supports you more efficient in FIFA 22, it brings a better playful and tactical understanding. In the game build, players still start clever prejudices, use gaps and are basically even more often at the right moment in the right place. Meanwhile, your defenders act even more than unity and pay attention to the observance of the lawn on the lawn.
Flanks are finally worthwhile in FIFA 22, at least on Next-Gen consoles and Stadia. Source: EA SPORTS The whole thing does not only apply for your KI players, but also those of the other side. Accordingly, FIFA 22 is once again more demanding on Next-Gen consoles. The happenings on the lawn runs slower and more pregnant. The focus is more on the passport game and less on Pace. This is also because Dribblings and special movements fail to fail and the sprint speed of defenders has been significantly increased. Just to overrange the defense, works much less often, the effectiveness of sparrowed steep jacks was generated. When playing in the top, more precision is now in demand.
Presentation
In addition to playful changes, the Next Gen version of FIFA 22 has a number of optical improvements in parat: the title runs in 4k and with stable 60 frames per second. The lighting on PS5, Xbox Series X and Stadia is far more natural and the textures are sharper. In comparison, the player models on the old console generation somehow look out, the place more like a green hard rubber plate as a full green of thousands of grasshalts. This lack of detail is also noticeable at the player s faces: World stars like Kevin de Bruyne look clearly lifelike with their welding faces and waving hairstyles. And they behave on the new consoles even more like real people, talking to each other, give instructions or demand passes. The stadiums also look in the Old Gene version of FIFA 22 Chic, a few Cutscenes around the game day are already going through the rags. Source: EA SPORTS In terms of presentation, you also have to mention the Big Goal s moments: If you shoot a particularly important goal on next gent, such as the winner in the very last second, you will be rewarded with chic cinematics, in which your players celebrate together. Compared to last year, the amount of scenes was dramatically increased. You are now cheering with new camera angles, with new animations and even with replacement players, coaches or spectators. On PlayStation 5, the whole thing is underlined by 3D Audio and Dolesense Support. Your controller vibrates neat to reflect the rags on the ranks. The selection of CutScenes in front of the match was also expanded: teams come with inlet children on the field, anticipated fans flock through the inlet controls and Greenkeeper check the lawn. All details that you need to do without in the Old Gene version.
little things
Last but not least, there are a few small differences: PS5 and Xbox Series X, for example, the torn network physics have been more elastic, so that hits are even more satisfactory. With the Gamecam there is a new camera angle, which should recall again more to a television transfer. The repertoire of the two commentators was supplemented by a few dialog lines to personal milestones of your career. At the beginning of the game, an intro sequence in Paris awaits you while you get the game bases taught. And finally, the menu navigation was also adapted again: In the home screen, the player model of a FIFA ambassador is always around. The UI also runs significantly more fluid and faster. Loading times are much shorter on next gene. If you press impetus , you land in the game and does not have to close a mini lady, while in the background the field is loaded.
As you can see: players on PC, PS4 and Xbox One actually go some content through the rags. Although the Old Gene version also got a few gameplay innovations, the explosive sprint for example or the icon change with the R3 button. All in all, FIFA 22 feels like his predecessor. Whether the demanded 70 euros as a fair price are, that must decide at the end of each self. But we are definitely skeptical.
From David Benke editor 30.09.2021 at 18:00
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